Jump to content
Jedi Phoenix

GLW_StartOpenGL ( ) - Could not load OpenGL subsystem


Recommended Posts

JAmp: v1.0.1.0 win-x86 Oct 24 2003

----- FS_Startup -----

Current search path:

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\zzJahMod_transparentConsole.pk3 (2 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\zzJahMod_mapCrapSlapper.pk3 (21 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\Vertus.pk3 (53 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\Silverdragon.pk3 (91 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\ordo.pk3 (12 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\nubskie_swt.pk3 (12 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\japlus_gla_anims.pk3 (6 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)

D:\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base

 

----------------------

23941 files in pk3 files

execing mpdefault.cfg

execing jampconfig.cfg

couldn't exec autoexec.cfg

...detecting CPU, found Intel Pentium IV

 

------- Input Initialization -------

Skipping check for DirectInput

Joystick is not active.

------------------------------------

...initializing QGL

succeeded

...setting mode 4: 800 600 W

...created window@321,205 (806x632)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 32, 24, 8 )

...35 PFDs found

...GLW_ChoosePFD failed

...GLW_ChoosePFD( 32, 24, 0 )

...35 PFDs found

...GLW_ChoosePFD failed

...failed to find an appropriate PIXELFORMAT

...WARNING: could not set the given mode (4)

...setting mode 3: 640 480 FS

...using colorsbits of 16

...calling CDS: ok

...created window@0,0 (640x480)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 16, 16, 0 )

...35 PFDs found

...GLW_ChoosePFD failed

...GLW_ChoosePFD( 16, 16, 0 )

...35 PFDs found

...GLW_ChoosePFD failed

...failed to find an appropriate PIXELFORMAT

...restoring display settings

...WARNING: could not set the given mode (3)

GLW_StartOpenGL() - could not load OpenGL subsystem

 

--------------

 

 

 

So this is my issue when I try to launch JA, can we fix this before I have to go through the trouble of reinstalling and getting JA+ and all that nonsense.

Thank you!

Link to comment
Share on other sites

Basically i had this problem and there was a few fixes i remember:

1) Update your gfx card to the latest driver - This is the most likely and should work

2) If your on vista or such, run as adminstrator - set it in properties

3) try deleting certain PK3s such as sme skins, some of these can cause troubles especially if you have many of them

4) Reinstall the game - Just save your custom PK3s into a .zip and then clean reinstall

Link to comment
Share on other sites

If I ever had this problem, I would:

 

1. Clean out my base and remove any recently added .pk3's, and take out anything unnecessary. (But from looking at your base, it's pretty empty)

2. Check that 1.01 patch has been applied.

3. Run as Administrator (if on Vista or 7)

4. Updating driver can be done, but when I got this error, that wasn't necessary.

5. Run JA:MP in safe mode (if you don't already)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...